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- /*
- ** ANSI standart includes
- */
- #include <stdio.h>
-
- /*
- ** Amiga includes
- */
-
- /*
- ** Amiga libraries includes
- */
-
- /*
- ** Project includes
- */
- #include </meshlib.h>
-
- /************************** test main *******************************/
- void main(void) {
- ULONG meshhandle,mathandle1,mathandle2,mathandle3,retval,i,id,dm;
- TOCLColor c,color;
- TOCLVertex v1,v2,v3,vertex;
- STRPTR string=NULL,*array=NULL;
- TOCLFloat fval;
- char buffer[100];
-
- printf("\nTesting all MeshWriter functions\n");
- printf("--------------------------------\n\n");
-
- printf("MWLMeshNew()\t\t\t\t\t\t\t%ld\n",meshhandle = MWLMeshNew());
-
- retval=MWLMeshMaterialAdd(meshhandle,&mathandle1);
- printf("MWLMeshMaterialAdd(meshhandle,&mathandle1)\t\t\t");
- if(retval==RCNOERROR) printf("%ld\n",mathandle1);
- else printf("ERROR %ld\n",retval);
- printf("MWLMeshMaterialNameSet(meshhandle,mathandle1,\"red\")\t\t%ld\n",MWLMeshMaterialNameSet(meshhandle,mathandle1,"red"));
- printf("MWLMeshMaterialNameGet(meshhandle,mathandle1,string)\t\t");
- retval=MWLMeshMaterialNameGet(meshhandle,mathandle1,&string);
- if(retval==RCNOERROR) printf("%s\n",string);
- else printf("%ld\n",retval);
- c.r=255,c.g=0,c.b=0;
- printf("MWLMeshMaterialAmbientColorSet(meshhandle,mathandle1,&color)\t%ld\n",MWLMeshMaterialAmbientColorSet(meshhandle,mathandle1,&c));
- printf("MWLMeshMaterialAmbientColorGet(meshhandle,mathandle1,&color)\t");
- retval=MWLMeshMaterialAmbientColorGet(meshhandle,mathandle1,&color);
- if(retval==RCNOERROR) printf("%d %d %d\n",color.r,color.g,color.b);
- else printf("%ld\n",retval);
- printf("MWLMeshMaterialShininessSet(meshhandle,mathandle1,1)\t\t%ld\n",MWLMeshMaterialShininessSet(meshhandle,mathandle1,1));
- printf("MWLMeshMaterialShininessGet(meshhandle,mathandle1,&floatvalue)\t");
- retval=MWLMeshMaterialShininessGet(meshhandle,mathandle1,&fval);
- if(retval==RCNOERROR) printf("%g\n",fval);
- else printf("%ld\n",retval);
- printf("MWLMeshMaterialTransparencySet(meshhandle,mathandle1,0)\t\t%ld\n",MWLMeshMaterialTransparencySet(meshhandle,mathandle1,0));
- printf("MWLMeshMaterialTransparencyGet(meshhandle,mathandle1,&fval)\t");
- retval=MWLMeshMaterialTransparencyGet(meshhandle,mathandle1,&fval);
- if(retval==RCNOERROR) printf("%g\n",fval);
- else printf("%ld\n",retval);
-
- retval=MWLMeshMaterialAdd(meshhandle,&mathandle2);
- printf("MWLMeshMaterialAdd(meshhandle,&mathandle2)\t\t\t");
- if(retval==RCNOERROR) printf("%ld\n",mathandle2);
- else printf("ERROR %ld\n",retval);
- printf("MWLMeshMaterialNameSet(meshhandle,mathandle2,\"blue\")\t\t%ld\n",MWLMeshMaterialNameSet(meshhandle,mathandle2,"blue"));
- printf("MWLMeshMaterialNameGet(meshhandle,mathandle2,string)\t\t");
- retval=MWLMeshMaterialNameGet(meshhandle,mathandle2,&string);
- if(retval==RCNOERROR) printf("%s\n",string);
- else printf("%ld\n",retval);
- c.r=0,c.g=0,c.b=255;
- printf("MWLMeshMaterialAmbientColorSet(meshhandle,mathandle2,&color)\t%ld\n",MWLMeshMaterialAmbientColorSet(meshhandle,mathandle2,&c));
- printf("MWLMeshMaterialAmbientColorGet(meshhandle,mathandle2,&color)\t");
- retval=MWLMeshMaterialAmbientColorGet(meshhandle,mathandle2,&color);
- if(retval==RCNOERROR) printf("%d %d %d\n",color.r,color.g,color.b);
- else printf("%ld\n",retval);
- printf("MWLMeshMaterialShininessSet(meshhandle,mathandle2,1)\t\t%ld\n",MWLMeshMaterialShininessSet(meshhandle,mathandle2,1));
- printf("MWLMeshMaterialShininessGet(meshhandle,mathandle2,&fval)\t");
- retval=MWLMeshMaterialShininessGet(meshhandle,mathandle2,&fval);
- if(retval==RCNOERROR) printf("%g\n",fval);
- else printf("%ld\n",retval);
- printf("MWLMeshMaterialTransparencySet(meshhandle,mathandle2,0)\t\t%ld\n",MWLMeshMaterialTransparencySet(meshhandle,mathandle2,0));
- printf("MWLMeshMaterialTransparencyGet(meshhandle,mathandle2,&fval)\t");
- retval=MWLMeshMaterialTransparencyGet(meshhandle,mathandle2,&fval);
- if(retval==RCNOERROR) printf("%g\n",fval);
- else printf("%ld\n",retval);
-
- retval=MWLMeshMaterialAdd(meshhandle,&mathandle3);
- printf("MWLMeshMaterialAdd(meshhandle,&mathand3e1)\t\t\t");
- if(retval==RCNOERROR) printf("%ld\n",mathandle3);
- else printf("ERROR %ld\n",retval);
- printf("MWLMeshMaterialNameSet(meshhandle,mathandle3,\"green\")\t\t%ld\n",MWLMeshMaterialNameSet(meshhandle,mathandle3,"green"));
- printf("MWLMeshMaterialNameGet(meshhandle,mathandle3,string)\t\t");
- retval=MWLMeshMaterialNameGet(meshhandle,mathandle3,&string);
- if(retval==RCNOERROR) printf("%s\n",string);
- else printf("%ld\n",retval);
- c.r=0,c.g=255,c.b=0;
- printf("MWLMeshMaterialAmbientColorSet(meshhandle,mathandle3,&color)\t%ld\n",MWLMeshMaterialAmbientColorSet(meshhandle,mathandle3,&c));
- printf("MWLMeshMaterialAmbientColorGet(meshhandle,mathandle3,&color)\t");
- retval=MWLMeshMaterialAmbientColorGet(meshhandle,mathandle3,&color);
- if(retval==RCNOERROR) printf("%d %d %d\n",color.r,color.g,color.b);
- else printf("%ld\n",retval);
- printf("MWLMeshMaterialShininessSet(meshhandle,mathandle3,1)\t\t%ld\n",MWLMeshMaterialShininessSet(meshhandle,mathandle3,1));
- printf("MWLMeshMaterialShininessGet(meshhandle,mathandle3,&fval)\t");
- retval=MWLMeshMaterialShininessGet(meshhandle,mathandle3,&fval);
- if(retval==RCNOERROR) printf("%g\n",fval);
- else printf("%ld\n",retval);
- printf("MWLMeshMaterialTransparencySet(meshhandle,mathandle3,0)\t\t%ld\n",MWLMeshMaterialTransparencySet(meshhandle,mathandle3,0));
- printf("MWLMeshMaterialTransparencyGet(meshhandle,mathandle3,&fval)\t");
- retval=MWLMeshMaterialTransparencyGet(meshhandle,mathandle3,&fval);
- if(retval==RCNOERROR) printf("%g\n",fval);
- else printf("%ld\n",retval);
-
- printf("MWLMeshCopyrightSet(meshhandle,\"Copyright\")\t\t\t%ld\n",MWLMeshCopyrightSet(meshhandle,"Copyright"));
- printf("MWLMeshCopyrightGet(meshhandle,string)\t\t\t\t");
- retval=MWLMeshCopyrightGet(meshhandle,&string);
- if(retval==RCNOERROR) printf("%s\n",string);
- else printf("%ld\n",retval);
-
- printf("MWLMeshNameSet(meshhandle,\"ObjectName\")\t\t\t\t%ld\n",MWLMeshNameSet(meshhandle,"ObjectName"));
- printf("MWLMeshNameGet(meshhandle,string)\t\t\t\t");
- retval=MWLMeshNameGet(meshhandle,&string);
- if(retval==RCNOERROR) printf("%s\n",string);
- else printf("%ld\n",retval);
-
- v1.x=-10,v1.y=-10,v1.z=0;v2.x=10,v2.y=10,v2.z=0;v3.x=-10,v3.y=10,v3.z=0;
- printf("MWLMeshTriangleAdd(meshhandle,1,&v1,&v2,&v3)\t\t\t%ld\n",MWLMeshTriangleAdd(meshhandle,1,&v1,&v2,&v3));
- v1.x=-10,v1.y=-10,v1.z=0;v2.x=10,v2.y=-10,v2.z=0;v3.x=10,v3.y=10,v3.z=0;
- printf("MWLMeshTriangleAdd(meshhandle,2,&v1,&v2,&v3)\t\t\t%ld\n",MWLMeshTriangleAdd(meshhandle,2,&v1,&v2,&v3));
-
- printf("MWLMeshPolygonAdd(meshhandle,0)\t\t\t\t\t%ld\n",MWLMeshPolygonAdd(meshhandle,0));
- printf("MWLMeshPolygonMaterialSet(meshhandle,3)\t\t\t\t%ld\n",MWLMeshPolygonMaterialSet(meshhandle,3));
- v1.x=-10,v1.y=-10,v1.z=0;v2.x=-10,v2.y=10,v2.z=0;v3.x=-20,v3.y=-10,v3.z=0;
- printf("MWLMeshPolygonVertexAdd(meshhandle,&v1)\t\t\t\t%ld\n",MWLMeshPolygonVertexAdd(meshhandle,&v1));
- printf("MWLMeshPolygonVertexAdd(meshhandle,&v2)\t\t\t\t%ld\n",MWLMeshPolygonVertexAdd(meshhandle,&v2));
- printf("MWLMeshPolygonVertexAdd(meshhandle,&v3)\t\t\t\t%ld\n",MWLMeshPolygonVertexAdd(meshhandle,&v3));
-
- printf("MWLMeshNumberOfMaterialsGet(meshhandle)\t\t\t\t%ld\n",MWLMeshNumberOfMaterialsGet(meshhandle));
- printf("MWLMeshNumberOfPolygonsGet(meshhandle)\t\t\t\t%ld\n",MWLMeshNumberOfPolygonsGet(meshhandle));
- printf("MWLMeshNumberOfVerticesGet(meshhandle)\t\t\t\t%ld\n",MWLMeshNumberOfVerticesGet(meshhandle));
-
-
- printf("MWLMeshCameraLightDefaultSet(meshhandle)\t\t\t%ld\n",MWLMeshCameraLightDefaultSet(meshhandle));
-
- printf("MWLMeshCameraPositionGet(meshhandle,&vertex)\t\t\t");
- retval=MWLMeshCameraPositionGet(meshhandle,&vertex);
- if(retval==RCNOERROR) printf("%g %g %g\n",vertex.x,vertex.y,vertex.z);
- else printf("%ld\n",retval);
- printf("MWLMeshCameraLookAtGet(meshhandle,&vertex)\t\t\t");
- retval=MWLMeshCameraLookAtGet(meshhandle,&vertex);
- if(retval==RCNOERROR) printf("%g %g %g\n",vertex.x,vertex.y,vertex.z);
- else printf("%ld\n",retval);
- printf("MWLMeshLightPositionGet(meshhandle,&vertex)\t\t\t");
- retval=MWLMeshLightPositionGet(meshhandle,&vertex);
- if(retval==RCNOERROR) printf("%g %g %g\n",vertex.x,vertex.y,vertex.z);
- else printf("%ld\n",retval);
- printf("MWLMeshLightColorGet(meshhandle,&color)\t\t\t\t");
- retval=MWLMeshLightColorGet(meshhandle,&color);
- if(retval==RCNOERROR) printf("%d %d %d\n",color.r,color.g,color.b);
- else printf("%ld\n",retval);
-
- vertex.x=0,vertex.y=0,vertex.z=100;
- printf("MWLMeshCameraPositionSet(meshhandle,&vertex)\t\t\t%ld\n",MWLMeshCameraPositionSet(meshhandle,&vertex));
- vertex.x=0,vertex.y=0,vertex.z=0;
- printf("MWLMeshCameraLookAtSet(meshhandle,&vertex)\t\t\t%ld\n",MWLMeshCameraLookAtSet(meshhandle,&vertex));
- vertex.x=0,vertex.y=0,vertex.z=101;
- printf("MWLMeshLightPositionSet(meshhandle,&vertex)\t\t\t%ld\n",MWLMeshLightPositionSet(meshhandle,&vertex));
- color.r=150,color.g=150,color.b=150;
- printf("MWLMeshLightColorSet(meshhandle,&color)\t\t\t\t%ld\n",MWLMeshLightColorSet(meshhandle,&color));
-
- printf("MWLMeshCameraPositionGet(meshhandle,&vertex)\t\t\t");
- retval=MWLMeshCameraPositionGet(meshhandle,&vertex);
- if(retval==RCNOERROR) printf("%g %g %g\n",vertex.x,vertex.y,vertex.z);
- else printf("%ld\n",retval);
- printf("MWLMeshCameraLookAtGet(meshhandle,&vertex)\t\t\t");
- retval=MWLMeshCameraLookAtGet(meshhandle,&vertex);
- if(retval==RCNOERROR) printf("%g %g %g\n",vertex.x,vertex.y,vertex.z);
- else printf("%ld\n",retval);
- printf("MWLMeshLightPositionGet(meshhandle,&vertex)\t\t\t");
- retval=MWLMeshLightPositionGet(meshhandle,&vertex);
- if(retval==RCNOERROR) printf("%g %g %g\n",vertex.x,vertex.y,vertex.z);
- else printf("%ld\n",retval);
- printf("MWLMeshLightColorGet(meshhandle,&color)\t\t\t\t");
- retval=MWLMeshLightColorGet(meshhandle,&color);
- if(retval==RCNOERROR) printf("%d %d %d\n",color.r,color.g,color.b);
- else printf("%ld\n",retval);
-
- printf("\nSaving in all 3D formats, this means %ld times\n\n",MWL3DFileFormatNumberOfGet());
-
- printf("MWL3DFileFormatNamesGet()\t\t\t\t\t");
- array = MWL3DFileFormatNamesGet();
- if(array!=NULL && array[0]!=NULL) printf("Names found\n");
- else printf("No names found\n");
-
- printf("\n");
- i=0;
- while(array!=NULL && array[i]!=NULL) {
- printf("MWL3DFileFormatIDGet(\"%s\")\t\t\t\t%ld\n",array[i],id=MWL3DFileFormatIDGet(array[i]));
- printf("MWL3DFileFormatExtensionGet(%ld)\t\t\t\t\t%s\n",id,MWL3DFileFormatExtensionGet(id));
-
- sprintf(buffer,"ram:%ld.%s",id,MWL3DFileFormatExtensionGet(id));
-
- printf("MWLMeshSave3D(meshhandle,id,\"%s\",NULL)\t\t\t%ld\n",buffer,MWLMeshSave3D(meshhandle,id,buffer,NULL));
-
- i++;
- }
-
- printf("\nSaving in all 2D formats, this means %ld times\n\n",MWL2DFileFormatNumberOfGet());
-
- printf("Number of drawing modes is %ld\n\n",MWLDrawModeNumberOfGet());
- printf("MWLDrawModeNamesGet()\t\t\t\t\t\t");
- array = MWLDrawModeNamesGet();
- if(array!=NULL && array[0]!=NULL) printf("Names found\n");
- else printf("No names found\n");
-
- if(array!=NULL && array[0]!=NULL) {
- printf("MWLDrawModeIDGet(\"%s\")\t\t\t\t\t%ld\n",array[0],dm=MWLDrawModeIDGet(array[0]));
-
- printf("MWL2DFileFormatNamesGet()\t\t\t\t\t");
- array = MWL2DFileFormatNamesGet();
- if(array!=NULL && array[0]!=NULL) printf("Names found\n");
- else printf("No names found\n");
-
-
- printf("\n");
- i=0;
- while(array!=NULL && array[i]!=NULL) {
- printf("MWL2DFileFormatIDGet(\"%s\")\t\t\t%ld\n",array[i],id=MWL2DFileFormatIDGet(array[i]));
- printf("MWL2DFileFormatExtensionGet(%ld)\t\t\t\t\t%s\n",id,MWL2DFileFormatExtensionGet(id));
-
- sprintf(buffer,"ram:%ld.%s",id,MWL2DFileFormatExtensionGet(id));
-
- printf("MWLMeshSave2D(meshhandle,id,\"%s\",TVWPERSP,dmNULL)\t\t%ld\n",buffer,MWLMeshSave2D(meshhandle,id,buffer,TVWPERSP,dm,NULL));
-
- i++;
- }
- }
-
- printf("\nMWLMeshDelete(meshhandle)\t\t\t\t\t%ld\n",MWLMeshDelete(meshhandle));
- meshhandle=0;
- }
-